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Refereed Journals
- Michimasa Inaba, Yuya Chiba, Zhiyang Qi, Ryuichiro Higashinaka, Kazunori Komatani, Yusuke Miyao and Takayuki Nagai: Travel Agency Task Dialogue Corpus: A Multimodal Dataset with Age-Diverse Speakers.ACM Transactions on Asian and Low-Resource Language Information Processing (TALLIP), Vol.23, No.9, pp.1-23, 2024.
- Michimasa Inaba: A Persuadee Dialogue System for the Werewolf Game . Journal of Information Processing, Vol.62, No.11, pp.1779-1791, 2021.
- Yuiko Tsunomori,Ryuichiro Higashinaka,Tetsuro Takahashi,Michimasa Inaba: Selection of Evaluation Metrics for Dialogue Breakdown Detection in Dialogue Breakdown Detection Challenge 3. Japanese Society for Artificial Intelligence, Vol.35, No.1, pp.DSI-G_1-10, 2020.
- Michimasa Inaba, Kenichi Takahashi: Applying Dialogue Breakdown Detection to Dialogue Systems. Transactions of the Japanese Society for Artificial Intelligence, Vol.34, No.3, pp.B-I64_1-8, 2019.
- Michimasa Inaba, Kenichi Takahashi: Estimating User Interest from Chat Dialogue using Neural Networks. Transactions of the Japanese Society for Artificial Intelligence, Vol.34, No.2, pp.E-I94_1-9, 2019.
- Chiori Hori, Julien Perez, Ryuichiro Higasinaka, Hori Takaaki, Y-Lan Boureau, Michimasa Inaba, Yuiko Tsunomori, Tetsuro Takahashi, Koichiro Yoshino, Seokhwan Kim: Overview of the Sixth Dialog System Technology Challenge: DSTC6. Computer Speech & Language, Vol.55, pp.1-25, 2019.
- Kazuma Kasahara, Kenta Nimoto, Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Learning Experiments of a FALCON Using SVR for a Card Game. Journal of Japan Society for Fuzzy Theory and Intelligent Informatics, Vol.30, No.4, pp.643-651, 2018.
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Methods to Determine Automatically the Numbers of Trees and Repetitive Actions in GP with Multiple Trees. Journal of Japan Society for Fuzzy Theory and Intelligent Informatics, Vol.30, No.3, pp.571-580, 2018.
- Michimasa Inaba, Kenichi Takahashi,: Ranking Candidate Utterances Using Recurrent Neural Networks for Non-task-oriented Dialogue Systems. IEICE TRANSACTIONS on Information and Systems (Japanese Edition) , Vol.J100-D, No.6, pp.661-671, 2017.
- Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, and Hitoshi Matsubara: AI Wolf Contest -Development of Game AI Using Collective Intelligence-. Communications in Computer and Information Science, Computer Games. Springer, Cham, pp.101-115, 2017.
- Michimasa Inaba, Naomi Ohata, Kenichi Takahashi, Fujio Toriumi: You Will Be Executed If You Keep Chatting Development of Tag Sets for Utterances in the Werewolf Game and Analysis of Action and Winning or Losing Using the Tags . Journal of Information Processing, Vol.57, No.11, pp.2392-2402, 2016.
- Michimasa Inaba, Yuka Yoshino, Kenichi Takahashi: Open Domain Monologue Generation for Speaking-oriented Dialogue Systems. Transactions of the Japanese Society for Artificial Intelligence, Vol.31, No.1, pp.1-9, 2016.
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Extension of Genetic Programming for Agent Learning. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J98-D, No.6, pp.905-915, 2015.
- Kenta Nimoto, Kenichi Takahashi, Michimasa Inaba: Improvement of Agent Learning for a Card Game based on Multi-channel ART Networks. Journal of Computers, Vol.11, No.4, pp.341-352, 2015.
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Extension of Genetic Programming with Multiple Trees for Agent Learning. Journal of Computers, Vol.11, No.4, pp.329-340, 2015.
- Yuta Notsuda, Kenichi Takahashi, Michimasa Inaba: Analysis on Features of University Students in Humanity and Science Courses from the Questionnaire. IPSJ Transactions on Computers and Education , Vol.1, No.4, pp.83-92, 2015.
- Michimasa Inaba, Naoyuki Iwata, Fujio Toriumi, Takatsugu Hirayama, Yu Enokibori, Kenichi Takahashi, and Kenji Mase: Statistical response method and learning data acquisition using gamified crowdsourcing for a non-task-oriented dialogue agent. Agents and Artificial Intelligence, pp.119-136, Springer, 2015.
- Michimasa Inaba, Sayaka Kamizono, Kenichi Takahashi: Candidate Utterance Acquisition Method for Non-task-oriented Dialogue Systems from Twitter. Transactions of the Japanese Society for Artificial Intelligence, Vol.29, No.1, pp.21-31, 2014.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Statistical Responce Method for Non-task-oriented Dialogue Agent. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J95-D, No.6, pp.1390-1400, 2012.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Evaluation Method of Non-task-oriented Dialogue Agent Using Word Co-occurrence. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J94-D, No.1, pp.48-58, 2011.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Automatic Determination of “Enthusiasm” in Dialogues Using Word Co-occurrence. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J94-D, No.1, pp.59-67, 2011.
Conference Papers(Refereed)
- Zhiyang Qi and Michimasa Inaba: Collection and Analysis of Travel Agency Task Dialogues with Age-Diverse Speakers,Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue (SIGDIAL2024), 2024.
- Tomoya Higuchi and Michimasa Inaba: Interactive Dialogue Interface for Personalized News Article Comprehension,Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue (SIGDIAL2024), 2024.
- Michimasa Inaba: PersonaCLR: Evaluation Model for Persona Characteristics via Contrastive Learning of Linguistic Style Representation,Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue (SIGDIAL2024), 2024.
Yoshiki Tanaka and Michimasa Inaba: User Review Writing via Interview with Dialogue Systems,Proceedings of the 25th Annual Meeting of the Special Interest Group on Discourse and Dialogue (SIGDIAL2024), 2024.
- Michimasa Inaba, Yuya Chiba, Ryuichiro Higashinaka, Kazunori Komatani, Yusuke Miyao and Takayuki Nagai: Collection and Analysis of Travel Agency Task Dialogues with Age-Diverse Speakers, Proceedings of the 13th Language Resources and Evaluation Conference (LREC2022), 2022. (accepted)
- Ryuichiro Higashinaka, Kotaro Funakoshi, Michimasa Inaba, Yuiko Tsunomori, Tetsuro Takahashi, Reina Akama: Dialogue system live competition: identifying problems with dialogue systems through live event. International Workshop on Spoken Dialog System Technology 2019 (IWSDS 2019), pp.1-12, 2019.
- Ryuichiro Higashinaka, Luis F. D’Haro, Bayan Abu Shawar, Rafael Banchs, Kotaro Funakoshi, Michimasa Inaba, Yuiko Tsunomori, Tetsuro Takahashi, Joao Sedoc: Overview of the dialogue breakdown detection challenge 4. International Workshop on Spoken Dialog System Technology 2019 (IWSDS 2019), pp.1-12, 2019.
- Michimasa Inaba, Kenichi Takahashi: Estimating User Interest from Open-Domain Dialogue. The 18th Annual SIGdial Meeting on Discourse and Dialogue (SIGDIAL 2018), pp.32-40, 2018.
- Michimasa Inaba, Kenichi Takahashi: Improving the Performance of Chat-oriented Dialogue Systems via Dialogue Breakdown Detection. International Workshop on Spoken Dialog System Technology 2018 (IWSDS 2018), pp.1-12, 2018.
- Makoto Koshinda, Michimasa Inaba, Kenichi Takahashi: Answering What-type and Who-type Questions for Non-task-oriented Dialogue Agents. Proceedings of the 10th International Conference on Agents and Artificial Intelligence (ICAART2018), pp.287-294, 2018.
- Hirofumi Nakamura, Daisuke Katagami, Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Kosuke Shinoda and Yoshinobu Kano: Generating human-like discussion by paraphrasing a translation by the AIWolf Protocol using Werewolf BBS Logs. IEEE converence on Fuzzy Systems 2017(FUZZ-IEEE2017), 2017.
- Noritsugu Nakamura, Michimasa Inaba, Kenichi Takahashi, Fujio Toriumi, Hirotaka Osawa, Daisuke Katagami, Kosuke Shinoda: Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives. 2016 IEEE Symposium Series on Computational Intelligence (SSCI2016), 2016.
- Kotaro Funakoshi, Ryuichiro Higashinaka, Michimasa Inaba, Yuka Kobayashi, Saku Sugawara, Katsuya Takanashi, Hiroko Otsuka, Hanae Koiso, Mayumi Bono: On Dialogue Breakdown: Annotation and Detection – dialogue breakdown detection challenge. Second Workshop on Chatbots and Conversational Agent Technologies (WOCHAT), 2016.
- Michimasa Inaba, Kenichi Takahashi: Neural Utterance Ranking Model for Conversational Dialogue Systems. The 17th Annual SIGdial Meeting on Discourse and Dialogue (SIGDIAL 2016), pp.393-403, 2016.
- Michimasa Inaba, Kenichi Takahashi: Backchanneling via Twitter Data for Conversational Dialogue Systems. The 18th International Conference on Speech and Computer (SPECOM-2016), pp.148-155, 2016.
- Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, and Hitoshi Matsubara: AI Wolf Contest -Development of Game AI using Collective Intelligence-. Computer Games Workshop at IJCAI 2016, 2016.
- Yuya Hirata, Michimasa Inaba, Kenichi Takahashi, Fujio Toriumi, Hirotaka Osawa, Daisuke Katagami, Kosuke Shinoda: Werewolf Game Modeling using Action Probabilities based on Play Log Analysis. The 9th conference on Computer and Games (CG2016), 2016.
- Michimasa Inaba, Kana Otsuka, Kenichi Takahashi: Experimental Investigation for a Human Relationship Formation Support Agent Using Information Presentation During Conversation. Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART2016), pp.87-94, 2016.
- Ryuichiro Higashinaka, Kotaro Funakoshi, Yuka Kobayashi, Michimasa Inaba: The dialogue breakdown detection challenge: Task description, datasets, and evaluation metrics. Proceedings of the Tenth International Conference on Language Resources and Evaluation (LREC 2016), pp.3146-3150, 2016.
- Makoto Koshinda, Michimasa Inaba, Kenichi Takahashi: Machine-Learned Ranking Based Non-Task-Oriented Dialogue Agent Using Twitter Data. 2015 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT), Vol.3, pp.5-8, 2015.
- Kenichi Takahashi, Michimasa Inaba: Experiments on the E-learning Interface with Data Glove. Procceedings of 2014 The 4th International Workshop on Computer Science and Engineering-Winter (WCSE2014), pp.107-115, 2014.
- Daisuke Katagami, Shono Takaku, Michimasa Inaba, Hirotaka Osawa, Kosuke Shinoda, Junji Nishino and Fujio Toriumi: Investigation of the Effects of Nonverbal Information on Werewolf. 2014 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2014), 2014.
- Michimasa Inaba, Naoyuki Iwata, Fujio Toriumi, Takatsugu Hirayama, Yu Enokibori, Kenichi Takahashi, Kenji Mase: Constructing a Non-task-oriented Dialogue Agent using Statistical Response Method and Gamification. 6th International Conference on Agents and Artificial Intelligence (ICAART2014), 2014. (Full Paper, Acceptance Rate 15%)
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Experiments Assessing Learning of Agent Behavior using Genetic Programming with Multiple Trees. 7th International Conference on Agents and Artificial Intelligence (ICAART2014), 2014. (Short Paper, Acceptance Rate 37%)
- Masakazu Takeue, Kenichi Takahashi, Michimasa Inaba: Effects of Images Displayed for Praising or Scolding on Motivation in E-learning. 2013 IEEE International Conference on Systems, Man, and Cybernetics (IEEE SMC 2013), 2013.
- Masakazu Takeue, Kazutoshi Shimada, Kenichi Takahashi, Michimasa Inaba: Experiments of Displaying Images to Keep the Motivation in E-learning. 2012 IEEE International Conference on Systems, Man, and Cybernetics (IEEE SMC 2012), 2012.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Automatic Detection of “Enthusiasm” in Non-task-oriented Dialogues Using Word Co-occurrence. IEEE Workshop on Affective Computational Intelligence (WACI), 2011.
Patents
- Michimasa Inaba, Yuya Nawate, Tomoya Takatani: Interest determination system, interest determination method, and storage medium. US20180315440A1, 2018-11-01.