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Refereed Journals
- Michimasa Inaba: A Persuadee Dialogue System for the Werewolf Game . Journal of Information Processing, Vol.62, No.11, pp.1779-1791, 2021.
- Yuiko Tsunomori,Ryuichiro Higashinaka,Tetsuro Takahashi,Michimasa Inaba: Selection of Evaluation Metrics for Dialogue Breakdown Detection in Dialogue Breakdown Detection Challenge 3. Japanese Society for Artificial Intelligence, Vol.35, No.1, pp.DSI-G_1-10, 2020.
- Michimasa Inaba, Kenichi Takahashi: Applying Dialogue Breakdown Detection to Dialogue Systems. Transactions of the Japanese Society for Artificial Intelligence, Vol.34, No.3, pp.B-I64_1-8, 2019.
- Michimasa Inaba, Kenichi Takahashi: Estimating User Interest from Chat Dialogue using Neural Networks. Transactions of the Japanese Society for Artificial Intelligence, Vol.34, No.2, pp.E-I94_1-9, 2019.
- Chiori Hori, Julien Perez, Ryuichiro Higasinaka, Hori Takaaki, Y-Lan Boureau, Michimasa Inaba, Yuiko Tsunomori, Tetsuro Takahashi, Koichiro Yoshino, Seokhwan Kim: Overview of the Sixth Dialog System Technology Challenge: DSTC6. Computer Speech & Language, Vol.55, pp.1-25, 2019.
- Kazuma Kasahara, Kenta Nimoto, Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Learning Experiments of a FALCON Using SVR for a Card Game. Journal of Japan Society for Fuzzy Theory and Intelligent Informatics, Vol.30, No.4, pp.643-651, 2018.
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Methods to Determine Automatically the Numbers of Trees and Repetitive Actions in GP with Multiple Trees. Journal of Japan Society for Fuzzy Theory and Intelligent Informatics, Vol.30, No.3, pp.571-580, 2018.
- Michimasa Inaba, Kenichi Takahashi,: Ranking Candidate Utterances Using Recurrent Neural Networks for Non-task-oriented Dialogue Systems. IEICE TRANSACTIONS on Information and Systems (Japanese Edition) , Vol.J100-D, No.6, pp.661-671, 2017.
- Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, and Hitoshi Matsubara: AI Wolf Contest -Development of Game AI Using Collective Intelligence-. Communications in Computer and Information Science, Computer Games. Springer, Cham, pp.101-115, 2017.
- Michimasa Inaba, Naomi Ohata, Kenichi Takahashi, Fujio Toriumi: You Will Be Executed If You Keep Chatting Development of Tag Sets for Utterances in the Werewolf Game and Analysis of Action and Winning or Losing Using the Tags . Journal of Information Processing, Vol.57, No.11, pp.2392-2402, 2016.
- Michimasa Inaba, Yuka Yoshino, Kenichi Takahashi: Open Domain Monologue Generation for Speaking-oriented Dialogue Systems. Transactions of the Japanese Society for Artificial Intelligence, Vol.31, No.1, pp.1-9, 2016.
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Extension of Genetic Programming for Agent Learning. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J98-D, No.6, pp.905-915, 2015.
- Kenta Nimoto, Kenichi Takahashi, Michimasa Inaba: Improvement of Agent Learning for a Card Game based on Multi-channel ART Networks. Journal of Computers, Vol.11, No.4, pp.341-352, 2015.
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Extension of Genetic Programming with Multiple Trees for Agent Learning. Journal of Computers, Vol.11, No.4, pp.329-340, 2015.
- Yuta Notsuda, Kenichi Takahashi, Michimasa Inaba: Analysis on Features of University Students in Humanity and Science Courses from the Questionnaire. IPSJ Transactions on Computers and Education , Vol.1, No.4, pp.83-92, 2015.
- Michimasa Inaba, Naoyuki Iwata, Fujio Toriumi, Takatsugu Hirayama, Yu Enokibori, Kenichi Takahashi, and Kenji Mase: Statistical response method and learning data acquisition using gamified crowdsourcing for a non-task-oriented dialogue agent. Agents and Artificial Intelligence, pp.119-136, Springer, 2015.
- Michimasa Inaba, Sayaka Kamizono, Kenichi Takahashi: Candidate Utterance Acquisition Method for Non-task-oriented Dialogue Systems from Twitter. Transactions of the Japanese Society for Artificial Intelligence, Vol.29, No.1, pp.21-31, 2014.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Statistical Responce Method for Non-task-oriented Dialogue Agent. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J95-D, No.6, pp.1390-1400, 2012.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Evaluation Method of Non-task-oriented Dialogue Agent Using Word Co-occurrence. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J94-D, No.1, pp.48-58, 2011.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Automatic Determination of “Enthusiasm” in Dialogues Using Word Co-occurrence. IEICE TRANSACTIONS on Information and Systems (Japanese Edition), Vol.J94-D, No.1, pp.59-67, 2011.
Conference Papers(Refereed)
- Michimasa Inaba, Yuya Chiba, Ryuichiro Higashinaka, Kazunori Komatani, Yusuke Miyao and Takayuki Nagai: Collection and Analysis of Travel Agency Task Dialogues with Age-Diverse Speakers, Proceedings of the 13th Language Resources and Evaluation Conference (LREC2022), 2022. (accepted)
- Ryuichiro Higashinaka, Kotaro Funakoshi, Michimasa Inaba, Yuiko Tsunomori, Tetsuro Takahashi, Reina Akama: Dialogue system live competition: identifying problems with dialogue systems through live event. International Workshop on Spoken Dialog System Technology 2019 (IWSDS 2019), pp.1-12, 2019.
- Ryuichiro Higashinaka, Luis F. D’Haro, Bayan Abu Shawar, Rafael Banchs, Kotaro Funakoshi, Michimasa Inaba, Yuiko Tsunomori, Tetsuro Takahashi, Joao Sedoc: Overview of the dialogue breakdown detection challenge 4. International Workshop on Spoken Dialog System Technology 2019 (IWSDS 2019), pp.1-12, 2019.
- Michimasa Inaba, Kenichi Takahashi: Estimating User Interest from Open-Domain Dialogue. The 18th Annual SIGdial Meeting on Discourse and Dialogue (SIGDIAL 2018), pp.32-40, 2018.
- Michimasa Inaba, Kenichi Takahashi: Improving the Performance of Chat-oriented Dialogue Systems via Dialogue Breakdown Detection. International Workshop on Spoken Dialog System Technology 2018 (IWSDS 2018), pp.1-12, 2018.
- Makoto Koshinda, Michimasa Inaba, Kenichi Takahashi: Answering What-type and Who-type Questions for Non-task-oriented Dialogue Agents. Proceedings of the 10th International Conference on Agents and Artificial Intelligence (ICAART2018), pp.287-294, 2018.
- Hirofumi Nakamura, Daisuke Katagami, Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Kosuke Shinoda and Yoshinobu Kano: Generating human-like discussion by paraphrasing a translation by the AIWolf Protocol using Werewolf BBS Logs. IEEE converence on Fuzzy Systems 2017(FUZZ-IEEE2017), 2017.
- Noritsugu Nakamura, Michimasa Inaba, Kenichi Takahashi, Fujio Toriumi, Hirotaka Osawa, Daisuke Katagami, Kosuke Shinoda: Constructing a Human-like agent for the Werewolf Game using a psychological model based multiple perspectives. 2016 IEEE Symposium Series on Computational Intelligence (SSCI2016), 2016.
- Kotaro Funakoshi, Ryuichiro Higashinaka, Michimasa Inaba, Yuka Kobayashi, Saku Sugawara, Katsuya Takanashi, Hiroko Otsuka, Hanae Koiso, Mayumi Bono: On Dialogue Breakdown: Annotation and Detection – dialogue breakdown detection challenge. Second Workshop on Chatbots and Conversational Agent Technologies (WOCHAT), 2016.
- Michimasa Inaba, Kenichi Takahashi: Neural Utterance Ranking Model for Conversational Dialogue Systems. The 17th Annual SIGdial Meeting on Discourse and Dialogue (SIGDIAL 2016), pp.393-403, 2016.
- Michimasa Inaba, Kenichi Takahashi: Backchanneling via Twitter Data for Conversational Dialogue Systems. The 18th International Conference on Speech and Computer (SPECOM-2016), pp.148-155, 2016.
- Fujio Toriumi, Hirotaka Osawa, Michimasa Inaba, Daisuke Katagami, Kosuke Shinoda, and Hitoshi Matsubara: AI Wolf Contest -Development of Game AI using Collective Intelligence-. Computer Games Workshop at IJCAI 2016, 2016.
- Yuya Hirata, Michimasa Inaba, Kenichi Takahashi, Fujio Toriumi, Hirotaka Osawa, Daisuke Katagami, Kosuke Shinoda: Werewolf Game Modeling using Action Probabilities based on Play Log Analysis. The 9th conference on Computer and Games (CG2016), 2016.
- Michimasa Inaba, Kana Otsuka, Kenichi Takahashi: Experimental Investigation for a Human Relationship Formation Support Agent Using Information Presentation During Conversation. Proceedings of the 8th International Conference on Agents and Artificial Intelligence (ICAART2016), pp.87-94, 2016.
- Ryuichiro Higashinaka, Kotaro Funakoshi, Yuka Kobayashi, Michimasa Inaba: The dialogue breakdown detection challenge: Task description, datasets, and evaluation metrics. Proceedings of the Tenth International Conference on Language Resources and Evaluation (LREC 2016), pp.3146-3150, 2016.
- Makoto Koshinda, Michimasa Inaba, Kenichi Takahashi: Machine-Learned Ranking Based Non-Task-Oriented Dialogue Agent Using Twitter Data. 2015 IEEE/WIC/ACM International Conference on Web Intelligence and Intelligent Agent Technology (WI-IAT), Vol.3, pp.5-8, 2015.
- Kenichi Takahashi, Michimasa Inaba: Experiments on the E-learning Interface with Data Glove. Procceedings of 2014 The 4th International Workshop on Computer Science and Engineering-Winter (WCSE2014), pp.107-115, 2014.
- Daisuke Katagami, Shono Takaku, Michimasa Inaba, Hirotaka Osawa, Kosuke Shinoda, Junji Nishino and Fujio Toriumi: Investigation of the Effects of Nonverbal Information on Werewolf. 2014 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE2014), 2014.
- Michimasa Inaba, Naoyuki Iwata, Fujio Toriumi, Takatsugu Hirayama, Yu Enokibori, Kenichi Takahashi, Kenji Mase: Constructing a Non-task-oriented Dialogue Agent using Statistical Response Method and Gamification. 6th International Conference on Agents and Artificial Intelligence (ICAART2014), 2014. (Full Paper, Acceptance Rate 15%)
- Takashi Ito, Kenichi Takahashi, Michimasa Inaba: Experiments Assessing Learning of Agent Behavior using Genetic Programming with Multiple Trees. 7th International Conference on Agents and Artificial Intelligence (ICAART2014), 2014. (Short Paper, Acceptance Rate 37%)
- Masakazu Takeue, Kenichi Takahashi, Michimasa Inaba: Effects of Images Displayed for Praising or Scolding on Motivation in E-learning. 2013 IEEE International Conference on Systems, Man, and Cybernetics (IEEE SMC 2013), 2013.
- Masakazu Takeue, Kazutoshi Shimada, Kenichi Takahashi, Michimasa Inaba: Experiments of Displaying Images to Keep the Motivation in E-learning. 2012 IEEE International Conference on Systems, Man, and Cybernetics (IEEE SMC 2012), 2012.
- Michimasa Inaba, Fujio Toriumi, Kenichiro Ishii: Automatic Detection of “Enthusiasm” in Non-task-oriented Dialogues Using Word Co-occurrence. IEEE Workshop on Affective Computational Intelligence (WACI), 2011.
Patents
- Michimasa Inaba, Yuya Nawate, Tomoya Takatani: Interest determination system, interest determination method, and storage medium. US20180315440A1, 2018-11-01.